Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 429, 68, 28, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 429, 6, 6, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 45, 11, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 36, 18, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 26, 25, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 41, 34, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 50, 24, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 56, 25, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 54, 44, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 50, 53, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 31, 59, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["I see, so chlorophyll is..."])
    ShowText(["Hmm, this is helpful..."])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["This is not a sacred church... but a school."])
    ShowText(["I'm teaching the children alongside another teacher."])
    Empty([])

  Page 1
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["This is not a sacred church... but a school."])
    ShowText(["I'm cooperating with a human teacher to educate the children."])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["There are few villagers with combat experience..."])
      ShowText(["At worst, I might have to hire mercenaries or adventurers."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["It seems better to leave the guard work to the replicants."])
      ShowText(["I don't have any real combat experience either..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Husband>"])
      ShowText(["I need to build a better house soon..."])
      ShowText(["Eventually, our family will be increasing by one more."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Husband>"])
      ShowText(["I need to build a better house soon..."])
      ShowText(["Eventually, another child will be added."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Wife>"])
      ShowText(["When the time for childbirth approaches, they will lend us the village chief's house."])
      ShowText(["For a while, we will be raising the child there."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Wife>"])
      ShowText(["It seems they are organizing a construction team centered around the Replicants."])
      ShowText(["Soon, splendid houses will line up."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["The white ones that were here first... those are some seriously strong monsters."])
      ShowText(["I wonder why they ran away without fighting."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["One Replicant tied up twenty bandits all by itself."])
      ShowText(["Looks like we won't have any work left..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Is this a livestock shed?"])
      ShowText(["Once things settle down a bit, I want to start raising livestock too."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["With the Replicants around, we could create a large ranch."])
      ShowText(["I'm looking forward to what comes next...!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3302, 3302, 0])
    ChangeItems([112, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3310, 3310, 0])
    ChangeItems([93, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3309, 3309, 0])
    ChangeItems([2278, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["The children have been playing outside a lot lately."])
    ShowText(["It's hard to believe they were so timid before..."])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Woman>"])
    ShowText(["It will be 5G for one night."])
    ShowText(["I can't offer much in terms of hospitality, though. \\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 5, 0])
        ChangeGold([1, 0, 5])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Woman>"])
        ShowText(["Oh dear, it seems like you're short on money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Girl>"])
    ShowText(["We sell the meat of the beasts we hunt here..."])
    ShowText(["And with that money, we buy vegetables and fruits."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Former Shopkeeper>"])
    ShowText(["I leave the customer service to the Replicants, and now I'm just behind the scenes."])
    ShowText(["Since I have no children, I'll eventually hand over this shop too."])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I heard this is a shithole of a village in the middle of a cesspool..."])
      ShowText(["But everyone here seems nice; I feel like I wasted my fear."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Remembering the last moments when I was squeezed to death by a succubus makes me hunch over..."])
      ShowText(["It seems the seriously injured one went to the counseling being held in Rubiana."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["This place is terrible..."])
    ShowText(["Did people really live in a place like this?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I wonder if I can somehow mate with a replicant safely..."])
    ShowText(["I want a child with her..."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Soon, I'm going to have a little sister~♪"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper>"])
    ShowText(["Welcome, is this what a traveler needs?"])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([1, 558, 0, 0])
    ShopItem([1, 666, 0, 0])
    ShopItem([2, 1046, 0, 0])
    ShopItem([2, 1731, 0, 0])
    Empty([])

  Page 1
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["Welcome..."])
    ShowText(["I'm serving as a temporary shopkeeper while receiving guidance."])
    ShowChoices([["Go shopping", "Process Gems", "Quit"], 3])
    When([0, "買い物をする"])
      ShopProcessing([0, 2, 0, 0, false])
      ShopItem([0, 13, 0, 0])
      ShopItem([0, 17, 0, 0])
      ShopItem([0, 917, 0, 0])
      ShopItem([0, 918, 0, 0])
      ShopItem([0, 63, 0, 0])
      ShopItem([0, 67, 0, 0])
      ShopItem([0, 71, 0, 0])
      ShopItem([1, 558, 0, 0])
      ShopItem([1, 666, 0, 0])
      ShopItem([1, 817, 0, 0])
      ShopItem([1, 915, 0, 0])
      ShopItem([2, 389, 0, 0])
      ShopItem([2, 390, 0, 0])
      ShopItem([2, 1046, 0, 0])
      ShopItem([2, 1731, 0, 0])
      ShopItem([2, 1527, 0, 0])
      ShopItem([2, 1531, 0, 0])
      ShopItem([0, 4250, 0, 0])
      ShopItem([0, 4260, 0, 0])
      ShopItem([0, 2141, 0, 0])
      ShopItem([0, 2159, 0, 0])
      ShopItem([0, 3115, 0, 0])
      ShopItem([0, 2160, 0, 0])
      Empty([])

    When([1, "秘石を加工する"])
      Script(["call_synthesize(73)"])
      Empty([])

    When([2, "やめる"])
      Empty([])

    ChoicesEnd([])
    CallCommonEvent([290])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["Welcome to Ludditeo Village, traveler."])
      ShowText(["This is a village inhabited by immigrants from San Ilia."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["Not long ago, this village was wiped out by an attack from monsters..."])
      ShowText(["It was left uninhabited for a long time, and we are using it now."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["Well, in this day and age, it's not uncommon to find abandoned villages."])
      ShowText(["I can only pray that this village does not face a second disaster."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["Welcome to Ludditeo Village, traveler."])
      ShowText(["This is a village inhabited by immigrants from San Ilia and replicants."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["It was once destroyed by an incursion of lust monsters..."])
      ShowText(["But due to some time-space alteration, it has been revived."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Chief>"])
      ShowText(["This is also the will of Lady Ilias."])
      ShowText(["I shall live out the rest of my life in gratitude."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["We were originally created as invasive organisms."])
    ShowText(["The total combat strength of this village is equivalent to one battalion of the angel army."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The second floor of the village chief's house serves as a communal resting place for the village."])
      ShowText(["From the moment I arrived here, the second floor had an unusually luxurious design."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The second floor of the village chief's house serves as a communal resting place for the village."])
      ShowText(["You can drink delicious coffee and relax."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1305, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Scholar>"])
        ShowText(["I'm not exactly a die-hard pacifist, but..."])
        ShowText(["I'm here because I've lost patience with the current San Ilia."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Scholar>"])
        ShowText(["Those people will soon start killing each other."])
        ShowText(["I escaped here before that happened."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1305, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Scholar>"])
        ShowText(["I thought there was no future for San Ilia either, but..."])
        ShowText(["I never expected it to be destroyed by an attack from the transcendent beings."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Scholar>"])
        ShowText(["It feels like this is the outcome invited by some foolish individuals."])
        ShowText(["It may be a disaster for most of the citizens caught up in it, but..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>"])
      ShowText(["The replicants are knowledgeable about science and biology, aren't they?"])
      ShowText(["I've been assigned to teach language and social studies."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3303, 3303, 0])
    ChangeItems([919, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3301, 3301, 0])
    ChangeItems([363, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3304, 3304, 0])
    ChangeItems([19, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3307, 3307, 0])
    ChangeItems([47, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3306, 3306, 0])
    ChangeItems([405, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3305, 3305, 0])
    ChangeItems([343, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3308, 3308, 0])
    ChangeItems([442, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 826, 21, 38, 0, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["In-1 is 1! In-2 is 2!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["Carbon dioxide + water + sunlight transforms into organic matter + oxygen!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1305, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Middle-aged Woman>"])
        ShowText(["This village may be lacking in many ways, but..."])
        ShowText(["It's much better than the current San Ilia, filled with hatred."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1305, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Middle-aged Woman>"])
        ShowText(["This village may be lacking in many ways, but..."])
        ShowText(["It's better than sharing a fate with San Ilia."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Middle-aged Woman>"])
      ShowText(["World unity, chaotic erosion, time-space alteration..."])
      ShowText(["There are so many incomprehensible things in this world, aren't there?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["This sofa is quite a nice piece..."])
      ShowText(["You rarely see such items even in the homeland."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["This sofa makes you lazy..."])
      ShowText(["It's fluffy..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Taking a break here feels a bit like being rich."])
      ShowText(["Why is this room the only one so luxurious?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["That child's piano skills have improved quite a bit, haven't they?"])
      ShowText(["She might become a musician in the future, don't you think?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Ran♪ Ran♪ Ran♪"])
      ShowText(["I learned a little bit about how to play from the bard brother."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Ran♪ Ran♪ Ran♪"])
      ShowText(["The bard brother teaches me various songs."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Organic matter + oxygen → carbon dioxide + water + ATP!"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["What we perform is feeding copulation."])
    ShowText(["While digesting the male we copulate, fertilization occurs..."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["However, such reproduction should not be permitted."])
    ShowText(["The children here are practically clones born from division."])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["replicant_fc1", 0, 0, 2])
      ShowText(["\\n<Replicant>"])
      ShowText(["Another village revival, huh..."])
      ShowText(["Well, it's better than lurking in a cave."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["replicant_fc1", 0, 0, 2])
      ShowText(["\\n<Replicant>"])
      ShowText(["We are fine, but the house is too shabby for humans to live in."])
      ShowText(["We must gradually renovate it, even if just a little."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["This is music... such a mysterious sound."])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["I started helping at the inn."])
    ShowText(["I'm the one cooking as well..."])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["Since peace was restored, the number of bandits has increased."])
    ShowText(["After I dealt with them a few times, they stopped coming..."])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["We, who were experimental waste,"])
    ShowText(["Who would have thought we could live such a happy life..."])
    ShowTextAttributes(["replicant_fc1", 0, 0, 2])
    ShowText(["\\n<Replicant>"])
    ShowText(["...Huh? The house is too shabby?"])
    ShowText(["I don't mind it much, but I hear they're planning to rebuild soon."])
    Empty([])
